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Phoxphorus
Artist, trying to be a game dev, more ideas than commitment but you'll know when we get there!
He/Him, 23
~Hope you enjoy my art and games!

He/Him

Joined on 11/10/22

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Phoxphorus's News

Posted by Phoxphorus - June 15th, 2023


College is finally over for now. I'm on break till September.

I should be able to get more progress in on this game now. At least I hope so. This college year has been stressful to put it mildly. That was my first defeat in school ever, so maybe instead of getting back to developing it, maybe I need some time to relax and reorient myself.

Regardless, I really want to get this game out for people to play. Unfortunately it's probably gonna be part one out of two and I'm worried I might not commit to a part two due to waning interest in committing. I've been interested in tinkering with Clickteam Fusion eventually and presumably after this is at least half done, I'll feel comfortable moving onto that and tinkering with that.


Nothing to share or show, just an announcement development is goinna kick back up now cause I'm on break.


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Posted by Phoxphorus - May 29th, 2023


Hey it's been two months, wanted to give an update again.


Due to college being extremely strenuous and stressful, not much has been made. Just I haven't been able to make many pushes and I feel like I'm currently stuck unsure what to do. It's like that feeling of there's so much to do but you don't know where to start first. I'm kinda wondering if I'll make any pushes during the Summer break cause I can't tell if I'm super burnt out or something. I really want the first part to release but... it's not really getting anywhere. Just a lot to make and finish and dwindling motivation to really finish it.


Something I do wanna say though, I have been working on something intended for like... something else and I'm tempted on working on more?

Sometime ago, maybe in the middle of April, I had a random want to add like a challenge mode thing to my game. The intent was to be like some random challenges for players to try out, along with teasing content for Update 2. Some of the challenges would involve playing as the bosses fighting super powered bosses, and showing off battle and gameplay ideas I have for Update 2.

The point ultimately is to tease Update 2 by showing characters I have in mind for it, along with a strange way to do character building since this is really the only time when the villain will interact with characters and I thought it might be cool to give one off bosses more screen time to interact with other characters. The story intent though is to treat it as a What If scenario. None of it actually happened but by all reason it can happen. This character can do this and these characters will react as such in this scenario.

There's a part of me that wants to like cut things down even more and just make and release this admittedly. Just port to web and put it on Itch.io for people to try out or something. On one hand maybe I need like a change of pace and need to work on something else before I feel ready working on the main game if that makes sense. Though on the other, maybe I need something else entirely to work on or just need a month of relaxing or something. Idk. I want to release this game at least.


I have no clue honestly. Here's a screenshot of what I've got:


iu_982928_13133783.webp


Take care y'all.


Posted by Phoxphorus - March 25th, 2023


Honestly I still don't have much else to share but I wanna update on something.

Right now, i think I have a general idea of what I'm doing with the game now. The first area is planned out and I think is the most flesh out I can make it. I think it's really good now and I'm glad to not just leave it how it was originally and bolt to the next area. I think I'll release like the game when that part is done and all. Presumably as a demo for the full game, I think anyways.


Something I do wanna mention is that for the month of April, I wanted to participate in a Game Jam. There's a game jam that'll go through the entire month of April that I'd wanna try out. I'm not ultimately sure why. I mean maybe it was during a point of slight burnout with TWENTY and wanting something new, maybe I just wanna put something out there but there's something with me that just can't, or maybe I just wanna try something new now. I really don't know honestly. I feel like I have a good idea for the concept that's interesting and I wanna pull it off, if I can anyways... I already proven I can't make a game in a month so... God forbid I'll actually make a game in a month. Especially during the first month of a new college quarter (Unlike TWENTY which was during a break). So... Yeah idk. Maybe I'll bail midway through, though I think it would be nice to actually learn to develop things maybe a bit faster (Not in a rushed sense.) and probably learn something from game development and actually loosen up in game design.


So yeah, TWENTY might be on hold to do a Game Jam. Though for this break I'm doing, I'll see what I can crack away before development goes to that game.


~Here's some sketches I made~

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(I think at some point I should stop updating until I have something substantial to share -_-)


Cheers y'all!~


1

Posted by Phoxphorus - March 4th, 2023


Development is still going on! School's a bit stressful currently. Gotta deal with a lot of stuff so things are super slow. Got maybe... 4 weeks left or so before I'm on week long break.

Currently the plan is to at least have half the game in a good state to show out as a Demo. Currently I realize the beginning part feels really sparse and not as good as I think it should be. So before heading off to something else, working on that first half. When that's good, I'll show ya what I've made.


I have made some stuff however. Check it out:

iu_912960_13133783.png

iu_912961_13133783.webp


Also a title screen for the game:

iu_912962_13133783.gif


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Posted by Phoxphorus - January 6th, 2023


Hey, another update and this'll be a big one.


So unfortunately, I don't think I'll be able to make the January 9th release date I intended. I don't have everything I want to add into the game yet so it's not finished. If I had to give a percentage of how finished the game is, it's probably at max maybe 45% done. I'm still developing an area and adding in all the stuff needed for it, and that's ignoring creating the items, character moves, and playtesting and such. I don't even know how I'm gonna do composing/music for the game.

Now what does that mean going forward? Development does have a plan but right now it's going by a "make up as things go long" method of development which is probably why it's taking longer than a month. I don't know if I'll release a teaser or a demo to the game in the near future since I don't think I'll be able to get that done by the date or within the week. I also don't know I'd release the game since January 9th is when I get back into college and barring college obligations, I don't know what date I'd shoot for in the near future. Maybe I can always go for the 9th day next month or maybe I can shut my mouth and just not say anything until I have something. I at least hope I don't give up on the project cause of college but we'll see about that. That also means that I think I'll be cutting back on doing updates as I probably won't have a whole lot to show or a whole lot that's interesting to share. Though if anything cool comes up (Like I complete the area I'm working on) I'll probably share it with y'all.


Anyways, here's some development screenshots~

Since it's a special occasion, I'll give some descriptions


The tiny house town. It's a small town with tiny houses.

iu_859836_13133783.png


You know those P-Switch runs from those hard Mario stages?

iu_859834_13133783.png

Real Time Boss.

iu_859835_13133783.webp


Sorry I won't be able to make the January 9th release date. I hope to get this game released someday in the future. I at least hope it's not gonna be a year long endeavor like the last real project.


Happy New Year y'all!


Posted by Phoxphorus - December 29th, 2022


Just some screenshots for this week


iu_852343_13133783.webpiu_852344_13133783.webpiu_852345_13133783.png


Posted by Phoxphorus - December 22nd, 2022


Update on the game! I want this to be weekly but I didn't really have the backgrounds for the battles made and finalized yet, so here's some screenshots of some stuff being made. Still developing on one area. I think I've dipped into the real development of the game I think. It's going along smoothly.


iu_844759_13133783.pngiu_844758_13133783.png


Posted by Phoxphorus - December 13th, 2022


Wanna know what I've been working on for the past couple of days or so?


Never intended this thing to actually be a game honestly butI had an idea for a game so might as well do it. Got a month left to myself to do something.


An RPG made in RPG Maker, trying to create a game with the same general style as LISA: The Painful with a mood akin to ENA. A surreal or trippy aesthetic is something I'm aiming for at least.


Not sure on everything but aiming for Janunary 9th to be at least somewhat finished.


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iu_836380_13133783.webp


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Posted by Phoxphorus - November 10th, 2022


I have more ideas than long term commitment. Sadness but maybe eventually I'll finish something. Idk. Most of these are either on hold or conceptual right now. Idk I just want to put it out there what I have in mind currently. Maybe someone'll be interested to see somethings come to fruition. (If they do ;-_-)


FIGURE SPACE

iu_799925_13133783.png

An RPG made in PICO-8 with multiple different characters with gameplay styles. Battle waves of enemies, back to back with thrilling Paper Mario-inspired gameplay. Play as Alice and experience the wonders of shadow clones. Play as the dynamic duo Anemone and Mary and achieve velocity beyond what what's humanly possible. There's must be something in FIGURE_SPACE. There has to be something in the void. Everyone's here because of a reason and they need to find some answer.


This game in my head is intended to be a dumping ground for RPG mechanics I have right now with potential to later update the game with more characters. Stuff like an RPG but you clone yourself or an RPG but MP is gained by blocking and attacking.


Current Status: On Hold / Haven't even programmed turn based battles.


Art Attack Arcade

iu_799926_13133783.png

An arcade-y RPG made in PICO-8 where you fight your way to the top of a castle. Engage in Paper Mario-inspired battles as you confront multiple enemies on your way to the top of Relic Castle. Play as Palette and Pen Pal as you rummage through waves upon waves of enemies and foes as you make your way past the castle's Legion of Stationery and take down the owner of the castle and find the treasure inside. If you're feeling gutsy, try out Master Quest mode where enemies are studier and battles come in bigger hoards.


I intend this game to be an real attempt at a game without any like, experimenting or such. Just a (hopefully) pure Paper-Mario RPG in an arcade format.


Current Status: On Hold / Have programmed turns the damage but stopped at developing enemy dealing damage


The Misadventures of [OC Name]

Unsure how far this'll go but an idea for a comic series of my OCs in random situations


The Misadventures of Mal: Existence of Hopelessness

Mal wakes up in the world of Terraria and details her experiences in such a foreign world. Stripped of all her powers and abilities, she does her best to survive in such a fascinating and (mostly) lonely world.

I'm not sure if it can even be called a comic cause it'll just be single images with entry logs.

Currently just in the entry writing phase as I still need to beat Terraria's final boss.


The Misadventures of Anemone and Mary: Tax Evasive Action

I have zero clue if this'll actually be anything! I just thought it'd be funny to have a plot of "treasure hunting to pay off the apartment rent", with the duo heading off do a Wario Land 4 treasure hunt of raiding a pyramid for treasure. Only have two pages drafted.


The Misadventures of Alice: DEATH ROAD TO CANADA!!!

A conceptual idea for a comic where similar to Mal, I play through a game of Death Road to Canada and try to like catalogue what happens as if the characters were actually in this situation. Not sure if I'll ever do this, just seems like a fun thing to do writing down what happens or changing perspectives if need be.


That's all I have, thank you for reading if you did so.


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Posted by Phoxphorus - November 10th, 2022


Honestly I'm just here cause I panicked and just quickly established this account because of the current twitter meltdown. I have zero clue if I'll be here in the long term or if I'll update this account frequently for art and maybe games. I don't even know if this site's still any good in the years it's been (I haven't thought about this site since like that peak of Flash games and animations in like 2010, and Friday Night Funkin)


I don't know what I'd do here but I gotta do something just in case. If I ever make games it'll go both here and on itch. Art also the same but on DA.


Please be kind idk, hello Newgrounds I hope I can do something cool here ;^-^


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